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Batman arkham origins
Batman arkham origins








batman arkham origins batman arkham origins batman arkham origins

Fire it at two objects or enemies and they're pulled into each other. Fire it between two raised points and it can create an instant tightrope or zipline. The Remote-Claw is a line of cable with two clamps at either end. He's also taken control of several radar towers, which Batman has to enter and hack if he hopes to use the Bat Wing jet to fast-travel through the city.īatman: Arkham Origins: Anarky gets fired upīatman has a couple of new toys as well. The Riddler's back – except here he's called Enigma – and he's stored data packs around Gotham's map and protected them with an array of puzzles. It's all in a night's work, really…Īlongside the main story missions, the rooftops of Gotham are filled with collectibles and side-missions. Batman has to find Black Mask and get him to cancel the bounty, stay out of the crosshairs of the assassin and put an end to the citywide crime wave. At the same time, every criminal in the city has decided to ignore the citywide curfew in place due to a recent snowstorm and use the fact that Bats is otherwise engaged to launch a bit of a crime spree. This has attracted a group of lethal, costumed bounty hunters and assassins to Gotham in search of the caped crusader. Black Mask has offered up a $50m contract for anyone who brings him Batman's head. Both Gotham's underworld and the city's police department – which is as bent as a dog's hind leg – want to see him strung up, but only one criminal seems to have the stones to do something about it. It's Christmas Eve and Batman has spent the past two years beating up criminals and establishing his credentials as a caped vigilante. So far, so Arkham City, but WB Montreal brings a couple of new kinks to the mix and, naturally, there's a brand new story. Batman: Arkham Origins: features an expanded Gotham City










Batman arkham origins