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Pathfinder petrify
Pathfinder petrify









pathfinder petrify
  1. #Pathfinder petrify full
  2. #Pathfinder petrify free

The Curse of Stone is tricky and dangerous when played correctly.

#Pathfinder petrify full

It takes a full minute for the curse to manifest, but it reveals its presence as a slowly spreading petrification that saps 1d6 Dexterity from its victim each day.

#Pathfinder petrify free

They can also reel back and deliver a painful punch with their free hand to deal an additional 1d6+2 damage, and their touch is actually far worse than the swings of their sword, as it transfers the Curse of Stone to the victim. They come armed with +1 scimitars that cannot be removed from their grasp, each blow taking 1d6+6 chunks out of their foe. Once disturbed, the Maidens are a force to be reckoned with. Geb has an entire army of these unfortunates at his beck and call, contained within the Field of Maidens (an incomparable creative genius and a master of wordsmithery Geb is) until he requires their service… But since he’s become withdrawn to the point no one in Geb actually sees him anymore, the Petrified Maidens have been gathering stony dust ever since, waiting for someone to disturb them. The unfortunate victims of the wizard king of Geb, Geb (yes he named the nation after himself), these creatures may at first appear to be Constructs until you actually carve into them and find out they bleed. The characters could, I dunno, start a cockatrice farm for this, but at that point I might be comfortable with them maintaining the tactic.Monster Spotlight: Petrified Maidens CR 6 Even then, I might say it only has so many shots of petrification left in it.

pathfinder petrify

My solution here would be to have the body slowly decay and lose its potency, forcing the characters to eventually abandon it, or at least invest in casting gentle repose on it. Neat, fun tricks can get old pretty fast if you let them get predictable. My primary concern would be that it just becomes a little too predictable-every fight starts with chucking the cockatrice-javelin. Being petrified is as good as being dead, and though it takes two turns to take hold, and is rather unreliable, being able to fling this at some target for just one attack, and potentially have them removed from the fight after two rounds of focusing on other targets, is potentially highly advantageous. And even when it works, it takes two turns, which matters-it’s not a way to just summarily remove targets from the fight.

pathfinder petrify

The quintessential rogue-like game Nethack features a great deal of D&D-derived material, and cockatrice corpses in that could be a potent weapon, provided the user was somehow protected from petrifying themselves while wielding it.įurthermore, the cockatrice’s petrification attack isn’t terribly powerful-you have to fail two Constitution saving throws at DC 11 in a row, which is pretty unlikely for the vast majority of targets. The cockatrice of D&D is, of course, based on the mythical creature of the same name, and some legends did have the corpse of one of those continue to petrify creatures. So this answer will necessarily be a bit of synthesis. I am not aware of any official rules sources or developer statements that would answer this question definitively.











Pathfinder petrify